Тип издания: OS X WineSkin Релиз состоялся: 2013 Версия: 1.4.2 (от 15 августа 2013 года) Поддерживаемая ОС: Mac OS X 10.6.8 + Жанр: Action / Strategy (Turn-based) / 3D / Top-down Разработчик: Full Control Официальный сайт:ссылка Язык интерфейса: Русский, Английский, и другие Лечение: не требуется (таблетка вшита ALI213) Системные требования: √ Операционная система: Mac OS X 10.6.8 + √ Процессор: Intel Core 2 Duo 2 ГГц + √ Оперативная память: 2 Гб √ Видеокарта: NVIDIA GeForce 8600 или AMD Radeon HD 2600 XT с 256 МБ видеопамяти и выше √ Звуковая карта: Совместимая с DirectX 9.0c √ Свободное место на жёстком диске: 4 Гб Делалось и запускалось на: MacBook Core2Duo 2.26GHz 5GB GForce 9400M 256mb MacOSX 10.9.2 Описание: Space Hulk – очередная адаптация настольной игры с одноименным названием во вселенной Warhammer 40000. В этой пошаговой стратегии вам предстоит возглавить небольшой отряд Терминаторов из Кровавых Ангелов в борьбе за выживание против орд Генокрадов. Кроме одиночной кампании, в Space Hulk представлен кооперативный и соревновательный мультиплеер, а также редактор для создания уровней. Обновлено до версии 1.4.2! 1.4.2 ---- DLC Kraken Skin DLC Behemoth Skin DLC Defilement of Honour Campaign Sword of Halcyon Campaign Space Wolves Chapter
Особенности RePack'a Ничего не перекодировано / ничего не вырезано Активированы DLC "Kraken Skin", "Preorder", "Behemoth Skin", "Defilement of Honour Campaign", "Sword of Halcyon Campaign" Список изменений 1.3 ---- Features/improvements: Sword of Halcyon campaign added Defilement of Honour campaign added + 2 home made missions to make it 5 missions Localization of all text to French, Italian, Spanish, German and Russian Intro 1 tutorial reworked Improved loading times of missions, trading disk space for better loading time Behemoth Genestealer skin pack added Improved lighting on existing missions Scrolling menu screens have been swapped out with paging instead Audible countdown on Space Marine timer last 10 seconds Added basic cross platform cloud support to sync game unlocks between installations Online game type is set to always online as default Re-sync achievements with Steam on startup Bugfixes: Fixed parry rule to also work when the attack is initiated by the space marine Fixed the sustained fire rule during move+fire. Now the first stationary shot after move+fire counts on sustained bonus as it should. Fixed the issues with placing blip to the lurk zone, when there is a space marine in 6-tiles distance. Fixed bug on Alarm Call mission with terminators falling through the floor. Fixed the bug during move + fire, leading the weapon going sometimes to completely wrong direction. Fixed a bug with terminator sometimes ended up movement on the alive genestealer. Fixed AI bugs caused blips not reveal when they can or genestealers not move Fixed the various Achievements issues Auto save is now performed only after end of turn Fixed pause indicator on async unit actions not always updated SoD Mission 1 - fixed not losing if using last flamer ammo flaming the last room Fixed bug when selecting a unit from another squad by mouse or by TAB - the squad in the squad panel doesn't change Tutorials where Z-fighting gui - now all gui is hidden during tutorial screens 1.2.1 ---- Features/improvements: - Made the Cleanse mission a bit easier by not having player lose game flaming the 3rd room with the last flamer ammo. Bugfixes: - Enabled strategic camera again in the mission 3 of the new campaign. 1.2 --- New 3 mission campaign “Messenger of Purgatory”. We have had both a rough start as well as great support from all of you. So we decided to give you this one for free as a big THANK YOU!! We really love working on this game, and you have been with us through the launch and beyond. So enjoy finding the remains of Captain Atarius! Features/improvements: Improved visuals for environment and units Greatly improved performance of the game Added animation speed option - can now choose Normal / Fast / Very fast speed of units. Added “don’t allow Genestealers to split AP between multiple units” system to counter multiplayer conga-line exploit. Fixed the rule with melee bonuses to apply only for the close attacks to the front. If genestealer enters the map it will trigger overwatch attack check now Assault cannon range reduced from 3 to 2 tiles radius. Assault cannon explosion uses now path calculation so doors block damage. Choosing “any faction” in random game is now server-driven, so it highly increases the chance to match. Highlighting units when mouse is over. Highlighting activable genestealer entry points when mouse is over. Added more informative log messages for the close attacks. Showing the GS entry points you can use during the blips placement mode with different color and not showing entry tiles when not used. Lurk zone tiles show information about AP needed to place+enter. Showing hit percentage for ranged attacks when mouse is over target unit New main menu background Changed “Use Lightmaps” option to say “Use dynamic lights” and swapped the checkmark. You have to finish all actions with a Genestealer before being able to take any other action with another. Hotseat: Debriefing now always shows stats from the Terminator point of view. Bugfixes: Fixed the close combat resolution on ladders. Had bug for turning after close attacks. Fixed the combat draw case resolution - defender now turns to the attacker in the draw case. Blip is now revealed correctly if on ladder Fixed bug with overwatch on the ladders Fixed bug with opened doors not being always open visually when loading saved game. Fixed one more bug with the misclicks on the tiles Fixed some of the SFX to sound better. Fixed door bug during overwatch, leaded to genestealer was shown in the closed door visually Fixed genestealer disappearing after revealing blip and killing him in autofire. Fixed the FX displacement for Calistarius and Gideon when doing melee attack Fixed the unit death in flame after movement caused the game crash. Fixed the problems with camera and logical bugs when unit exits the map. Fixed the bug when pressing undo while moving, leading to the unit being “frozen”. Fixed the game freeze sometimes when trying to select next genestealer and no genestealers has any AP left. Fixed missing camera panning on opponent melee attacks when action camera is switched off Fixed using last flamer shot into room would causing Terminators to lose, not win in mission Cleanse and Burn. Fixed the bug during unit movement that led sometimes to messed tiles position and unit moving into empty space. Fixed the broken Broodlord melee attacks. Fixed the tiles misclicks caused by units colliders. Fixed game crash when the last remaining blip is being voluntary revealed. Fixed unit turn bug that led sometimes to inaccurate animation blending. Fixed the game accepted input in the strategic camera mode Fixed the melee weapon field FX not being in correct state when loading a save game Fixed the assault cannon spinning state not being updated properly when loading a save game. Fixed the power field generator hit state not being updated properly when loading a save game. Fixed the wrong direction on the power field generators - they are now rotated towards the closest “visible” genestealer. Assault cannon rotation fixed so its shooting straight visually Fixed an error that lead sometimes to game crash when moving towards door and using move+fire on it. Fixed music issues in the main menu and briefing Fixed broken door in mission 9 of Sin of Damnation campaign Fixed several issues with strategic map not showing correctly Fixed issue with buttons containing usernames not being cropped Fixed bug where some of the options in the ingame options menu not saving correctly 1.1.1 ---- Features/improvements Lightmap and lightprobe support. This is turned on by default and can be turned off in the options Toggle to turn on/off visual fx Bugfixes: Fixed the OSX freeze bug on exit. Fixed the Credits menu Fixed the checkboxes in the options menu (again) Delete save slot button in the Load game menu now works properly. Fixed exceptions when trying to load saved game for a single campaign. Fixed save game list to show the last write date instead of the date of creation. Sorting the saved games by the last write date. Fixed the text errors in the load game box Fixed the resolution switching bugs in the game options Fixed news sometimes stuck in “Fetching…” state Audio system fixed and improved Removed annoying sound that played when moving a blip. Camera pan fixes on deploy in some missions. Known issues On Mac when running with lightmaps on, there are some visual bugs on mission 1 and mission 8 with missing geometry. 1.1 ---- Features: Always online multiplayer mode. Bugfixes: Hotseat question mark removed from multiplayer Losing sometimes when flaming the command room fixed for mission 1 Collision boxes on options screen checkboxes moved forward to fix depth sorting of clicks Fixed audio system error that made mission 10 crash sometimes at the end. The server request timeout increased to 60 seconds from 30. Added technical possibility of skipping the intro movie. Put a file called “no_movie” next to binary to skip the movie. 1.0.5 ---- Features: It’s now possible to add a friend from within a random multiplayer game. Server will prefer to match players that are both online for random games. Bugfixes: Mission 10 bugs fixed - the mission 10 ended or crashed when only half of genestealers were killed Fixed minor logic issues in mission 6 and 11 Fixed ladder to not be usable for blip when the other end is in LoS. Fixed melee animations bug for Broodlord that led to the melee attack animations not being played for him. Fixed the game taking 1 AP for shot when it should be free. Fixed firing with SB and AC from ladders - will not turn weapon and unit to target units across the map. [server only] Fixed the bug with auto-revoke game notifications being shown in infinite loop. 1.0.4 ------ When playing Hotseat, all Genestealer info is hidden unless you press space or the “Show info” button. Fixed Gideon bug + rerolls bug in easy mode - was forcing genestealers roll 1 dice less on any reroll if there was previous dice subtraction applied due to shield or difficulty level. Fixed the wrong calculations of the tile positions causing the misclicks on the tiles. Fixed left genestealers count calculation logic. Tutorial pop-ups now only shows in Singleplayer Manual section re-made. Text and visuals fixed Close combat can no longer give achievements when dying Action Camera will now never show when set to “Never” show option Broodlord button will not be visible if the broodlord has been already revealed. Remaining Genestealers count now show correct number Broodlord now available in Mission 12 Hardware cursor now working properly Fixed the MP slots bug leading the slots cannot be deleted sometimes + also wrong slot can be deleted instead of needed one. Mission 6 shows number of exited Terminators and number of revived Terminators Mission 11 changed description in the objectives list Lowest resolution set to 1024x768 Fixed the bug with weapons being rotated in wrong direction after move+fire Changed win condition for mission 10 to match the objectives list (kill all genestealers) Hibernating Broodlords now occupies the tile they are placed on in mission 11 Cost indication now shows correctly when targeting an enemy Menu shows your online status Objectives list can now be turned off in options AntiAliasing integrated into Quality option Forged in Battle achievement fixed Objectives in the briefing now possible to show longer list Achievements popup now wider so all text fits within (or otherwise cut off) Fixed pathfinder issue in mission 12 that led to the game crash Fixed sidestep animation error for Broodlord, leading to not playing these animations. Timer is now always paused when options menu is opened Fixed a number of action errors including Librarian skills where wrong tiles were active to perform action on Added 1 second delay starting intro movie 1.0.3 ------ Going into Hotseat mode on continue fixed Difficulty levels being reset after continue game are fixed Broodlord skins now follow the DLC skin option Achievements now also include overwatch kills “Exemplar of the Codex Astartes” bugs fixed “Relic Bearer” fixed not to be achieved with a dead bearer “Light in the Darkness” description updated and bugs fixed “For the Emperor and Sanguinius” spelling and bugs fixed Genestealers walking on dead genestealers will splat them Exit marker on mission 11 Assault cannon now uses Mac friendly overheated material Disabled restart button in options menu for hotseat and MP Ingame UI fixes 1.0.2 ------ Reduced memory usage substantially to counter out-of-memory crashes Mission 4 victory logic fixes Improved menu performance substantially Discard corrupt save slots and allow loading of game Difficulty now preserved on mission restart (caused easy and hard games to go into normal mode) Passing CAT in multiplayer crash fixed Genestealer UI hang fixed Sometimes broodlord reveal button was visible in Genestealer interface Fixed overlapping menus on pressing back Assault cannon shooting in the air fixed Genestealer reveal sound bug fixed Personal banners on debriefing screen in MP Nick name displayed in debriefing screen in MP Banner configurator selection fixes Only gain personal banner unlocks on winning Exit zone markers fixed in mission 9 Exit zone markers added to mission 12 No sustained fire info added to objective list in mission 10 Mission 4 says 2 squads instead of 1 squad Only play destroyed door voice over when Terminators kill a door Dont show framerate in non-editor mode Fix missing desktop icon for Win+Mac when setting icon from Steam Various spelling mistakes Updated intro movie to fix visual errors Known issues: Battle log on debriefing screen is cut off wrong 1.0.1 ------ Mission 6 victory condition fix Mac OSX 10.6 input fix Lost of fixes to manual screen spelling/wording Undo bug while rotating units fix Aspect ratio fixes Assault cannon explosion fix Assault cannon animation fix to not look to the ceiling Achievement bugs fixed Cleaning tech marine messages added to battle log
Монтируем и просто копируем игру в папку "Программы".
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